
The Ghost Compatible with FTL Nomad
The Ghost Compatible with FTL Nomad by Peter Rudin-Burgess is a Sand Sector corporate espionage adventure adapted specifically for the FTL Nomad RPG.
- Game system
- 2d6 (Xd6)
- Adventure type
- Campaigns, Adventures & Modules
- Language
- English
Adventure overview
Taking place on the cutthroat world of Bahamus, players work undercover as scientific aides to protect a corporate executive traveling to Dark Water while hunting down industrial spy Cindy Chong. The module blends 6 days of timed urban pursuits, genetically modified stealth weaponry, and corporate proxy violence with a hidden xeno-human alien threat.
High-Stakes Trade Escort and Infiltration
Under the guise of scientific assistants, characters must escort Executive Morrow through rival territory while pursuing a Cr10,000 bounty on the stolen Chameleon Armor. The adventure emphasizes urban surveillance, negotiation, and high-speed vehicle chases through corporate cityscapes.
FTL Nomad Mechanics and Faction Mysteries
Tailored to FTL Nomad rules, the supplement outlines specialized equipment including non-metallic stealth weapons and synthsilk protection. Referees receive complete encounter schedules, NPC stats, and lore revealing the covert operations of the alien Ra-Gan faction.
Ideas for your table
- Referees can use the Chameleon Armor prototype as a high-value black market retrieval target in an existing campaign.
- The grav-sedan chase sequence can serve as a ready-to-play urban vehicle encounter.
Questions & answers
What system is this version of The Ghost compatible with?
This version is specifically statted and designed for compatibility with FTL Nomad.
Where can the official adventure PDF be downloaded?
GMCraft provides editorial details, while the full PDF and print editions are sold directly on DriveThruRPG.
