
The Ghost Compatible with Cepheus System
The Ghost Compatible with Cepheus System by Peter Rudin-Burgess is an urban sci-fi investigation adventure set on the corporate world of Bahamus within the Sand Sector.
- Game system
- 2d6 (Xd6)
- Adventure type
- Campaigns, Adventures & Modules
- Language
- English
Adventure overview
Designed for 2d6 sci-fi rules, the mission tasks player characters with posing as scientific assistants to escort Executive Morrow to the rival city of Dark Water. Their hidden objective is to recover Sheltech's stolen Chameleon Armor prototype from rogue operative Cindy Chong across six tense days of pursuit, corporate intrigue, and alien sleeper plots.
Corporate Warfare and Bahamus Society
Set on Bahamus, a hyper-commercial world where private security replaces police and legal contracts dictate survival, the adventure immerses players in corporate espionage. Characters must navigate corporate protocols, automated deportation risks, and proxy termination squads during a trade mission.
Six-Day Timed Pursuit and High-Tech Gear
The campaign runs across a structured six-day timeline featuring amphitheater shootouts and luxury grav-sedan chases. Players utilize stealth gear such as synthsilk suits and bone weapons to bypass scanners, while uncovering a deeper conspiracy involving the alien Ra-Gan and the narcotic StarLine.
Ideas for your table
- The corporate proxy termination mechanics can be introduced into any sci-fi metropolis as a legal loophole for bounty hunters.
- The six-day timeline framework can be adapted as a template for urban heist and protection missions.
Questions & answers
Which game system does this edition of The Ghost support?
This module is designed for the 2d6 sci-fi mechanics of the Cepheus System.
Where can the adventure book be purchased?
GMCraft provides catalog overviews; digital PDF files and softcover print copies are available via DriveThruRPG.
