
Criminal NPCs, Careers of Any Era, Amoverek
Criminal NPCs, Careers of Any Era, Amoverek by Ken Wickham is an 81-page system-neutral GM and solo guide for generating criminal adversaries across 8 distinct historical and speculative eras (Primitive, Medieval, Early Modern, Industrial, Modern, Near Future, Sci-Fi, Advanced).
- Game system
- Other unique systems
- Product type
- Guns & Tech
- Language
- English
Product overview
Supporting the author's Xd12 and Battleword systems, the guide delivers 12 criminal career archetypes, weapons and armor progression across all eras, 8 eras of traps, 9 stat archetypes, 25 adventure synopses, and a Career Generator.
Twelve Criminal Archetypes Across Eight Eras
The guide breaks down twelve underworld professions—from smugglers, pirates, and rogues to crime bosses and mercenaries—across eight eras ranging from primitive antiquity to distant sci-fi. It provides weapon, armor, and trap profiles tailored to each specific epoch.
Xd12 Mechanics, Critical Effects, and Career Generator
Supporting Xd12 and Battleword systems while remaining broadly generic, the book supplies 9 stat archetypes with four skill tiers, 25 tiered adventure ideas, critical damage result tables, and includes the integrated Career Generator v1.0 engine.
Ideas for your table
- Game Masters running historical or sci-fi games can use the era trap tables to quickly ward a criminal safehouse.
- The 12 Career Grammar Fuel tables can be rolled to generate unexpected NPC criminal motivations during sandbox street encounters.
Questions & answers
Which game systems are supported by this book?
It provides explicit statistics for the author's Xd12 and Battleword systems while remaining adaptable to any tabletop RPG genre.
Where can the Criminal NPCs PDF be purchased?
GMCraft provides affiliated details, with digital PDF downloads available directly from DriveThruRPG.
